NFSHP2 Track: Outback

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''Forward'': Complete Championship Event 11, [[NFSHP2 Event: Outback Time Trial|Outback Time Trial]].<br/>
 
''Forward'': Complete Championship Event 11, [[NFSHP2 Event: Outback Time Trial|Outback Time Trial]].<br/>
 
''Reverse'': Complete Ultimate Racer Event 25, [[NFSHP2 Event: U.S. vs Germany Race Knockout|U.S. vs Germany Race Knockout]].
 
''Reverse'': Complete Ultimate Racer Event 25, [[NFSHP2 Event: U.S. vs Germany Race Knockout|U.S. vs Germany Race Knockout]].
==Course Tips==
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==External Links==
===Forward===
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[http://www.youtube.com/watch?v=b6YOGHo5o7U Outback demonstration run]<br/>
A fast track that has you jumping from a cargo plane, riding the rails through tricky triple-tunnel shortcut and negotiating a near 270 degree hairpin.
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[http://www.youtube.com/watch?v=kb-rxrqFMtA Outback II demonstration run]
 
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{|class="wikitable" border="0" cellpadding="2" cellspacing="2"
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|align="center" valign="top"|<videoflash>b6YOGHo5o7U</videoflash>
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''[http://www.youtube.com/watch?v=b6YOGHo5o7U PS2 Outback demonstration run] by [[User:GT3x24x7|GT3x24x7]].''
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|valign="top"|
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{|class="wikitable" border="1" width="95%" cellpadding="2" cellspacing="0" style="font-size:90%;"
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|-
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!style="background:#efefef;"|Time
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!style="background:#efefef;"|Comment
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|align="center" valign="top"|0:10
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|Take the left side here - the route is smoother, yielding a faster straight.
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|align="center" valign="top"|0:19
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|Turn slightly right once inside the plane to ensure a clean landing.
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|align="center" valign="top"|0:23
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|Ease up on the throttle here in some cars. It's extremely important to make the jump cleanly.
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|align="center" valign="top"|0:28
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|Try not to powerslide or wallride this turn, it only wastes time. Making the turn cleanly is the fastest way through.
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|align="center" valign="top"|0:37
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|Head straight for the 'Keep Out' sign and blast right through it without turning. You should be perfectly lined up for the tunnel beyond.
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|align="center" valign="top"|0:40
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|Brake lightly to reduce your jump height and take care to keep the car centred. Any error will see you slamming into the mountainside.
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|align="center" valign="top"|1:00
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|Brake before the dip and prepare to cut left between the telegraph poles. It's best to go deeper than I did here, but it's more important to make a clean smooth turn.
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|align="center" valign="top"|1:14
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|This high speed turn can be attacked hard. Drop a gear, turn in and floor it.
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|align="center" valign="top"|1:24
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|Not an overly sharp tun, but the surface requires a lower speed. Feel you way through here and avoid contact with the far wall.
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|align="center" valign="top"|1:39
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|An oddly shaped turn, quite tricky to master. The apex is very early, but don't be on the power too soon, as the rest of the turn is still fairly tight.
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|align="center" valign="top"|1:54
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|Brake earlier than seems necessary, drop right back to 1st gear, but be careful not to enter a skid or come to a comeplte stop.Hug the inside of the turn and beware not to hop on the power too soon.
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===Reverse===
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In reverse, Outback becomes a different beast, with the rail tunnels even tougher to clear cleanly, a selection of three equally bad options for crossing the river and a difficult blind jumping turn to see you back to the Start/Finish line.
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{|class="wikitable" border="0" cellpadding="2" cellspacing="2"
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|align="center" valign="top"|<videoflash>kb-rxrqFMtA</videoflash>
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''[http://www.youtube.com/watch?v=kb-rxrqFMtA PS2 Outback II demonstration run] by [[User:GT3x24x7|GT3x24x7]].''
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|valign="top"|
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{|class="wikitable" border="1" width="90%" cellpadding="2" cellspacing="0" style="font-size:90%;"
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|-
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!style="background:#efefef;"|Time
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!style="background:#efefef;"|Comment
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|align="center" valign="top"|0:13
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|This turn is always chaos with a full grid. Protect the inside line and let the AI find the barricades on their own.
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|align="center" valign="top"|0:30
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|The apex is very late here . Brake deep and hook back to find it. We're on shared ground with Desert Heat for a while now.
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|align="center" valign="top"|0:49
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|Brake lightly and early here, keep right and then hug the right hander ahead.
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|align="center" valign="top"|0:58
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|Drop a gear and floor it, hugging the left side. Aim to maximise exit speed for the straight beyond.
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|align="center" valign="top"|1:10
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|Do your braking on the predictable blacktop, turn in and coast briefly until an exit route between the telegraph poles can be nailed. Getting through cleanly is more important than gap chosen.
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|align="center" valign="top"|1:28
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|Brake breifly and sharply, then turn in blind. This one takes some practice!
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|align="center" valign="top"|1:30
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|Argh! .. and double Argh! The second lap was cleaner here.
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|align="center" valign="top"|1:36
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|This tunnel is a monster. Take the tightening radius slowly and stay off the narrowing edges at all costs!
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|align="center" valign="top"|1:48
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|Three paths are available here; it's really a toss-up between all of them. I usually take the first, but this requires heavy braking and may be slower than the bridge.
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|align="center" valign="top"|2:05
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|A very nasty section. a blind, jumping turn with walls beyond. Brake and turn before launching and aim to carry 200-250kmh onto the airstrip. Again, only practice can help here.
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==Related Pages==
 
==Related Pages==
 
[[Need for Speed Hot Pursuit 2 Tracks]]<br/>
 
[[Need for Speed Hot Pursuit 2 Tracks]]<br/>
 
[[Need for Speed Hot Pursuit 2]]
 
[[Need for Speed Hot Pursuit 2]]
 
[[Category:Need for Speed]]
 
[[Category:Need for Speed]]

Revision as of 20:27, 22 May 2008

Outback (PS2)
Outback II (PS2)

Outback and the other Desert environment tracks are only available in the PS2 version of the game.

Contents

Track Info

Type: Circuit
Length: 8.787 km / 5.460 mi
Elevation: 49 to 179 m / 163 to 597 ft
Difficulty: Beginner
Weather: Sunny, Overcast
Environment: Desert

Unlocks

Forward: Complete Championship Event 11, Outback Time Trial.
Reverse: Complete Ultimate Racer Event 25, U.S. vs Germany Race Knockout.

External Links

Outback demonstration run
Outback II demonstration run

Related Pages

Need for Speed Hot Pursuit 2 Tracks
Need for Speed Hot Pursuit 2

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