http://wiki.nfsunlimited.net/index.php?title=Need_For_Speed_World_Skill_Mods&feed=atom&action=historyNeed For Speed World Skill Mods - Revision history2024-03-29T10:00:43ZRevision history for this page on the wikiMediaWiki 1.18.0http://wiki.nfsunlimited.net/index.php?title=Need_For_Speed_World_Skill_Mods&diff=12578&oldid=prevHydro_PT at 14:45, 25 February 20132013-02-25T14:45:46Z<p></p>
<a href="http://wiki.nfsunlimited.net/index.php?title=Need_For_Speed_World_Skill_Mods&diff=12578&oldid=12482">Show changes</a>Hydro_PThttp://wiki.nfsunlimited.net/index.php?title=Need_For_Speed_World_Skill_Mods&diff=12482&oldid=prevHydro_PT at 17:14, 14 January 20132013-01-14T17:14:13Z<p></p>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>'''Skill Mods''' are a series of abilities in the game that can be applied to any car the player owns. They were released on 30<small>th</small> May 2012 and replaced the Driver Skills feature. Skill Mods work in a similar way to performance parts: they enhance the player car's abilities by making powerups stronger and even giving the car new attributes. This allows the player to tune any car the way he/she wants, for instance, to obtain maximum performance in a specific type of event, or simply create a car that gives more cash or reputation at the end of any race. Skill Mods are therefore an important strategic element in the game. They are broken down into three categories: '''Race''', '''Pursuit''', and '''Explore'''. There are 33 Skill Mods in total. Each Skill Mod part ranges in quality from 1 to 4 stars, and will have a greater effect depending on its star rating. 1-star Skill Mods can be bought using in-game cash, while the remaining 2, 3 and 4-star Skill Mods can be won from Lucky Draw cards after completing an event. In addition, Skill Mods can be obtained by purchasing Skill Mod card packs. Each car can have a maximum of 5 Skill Mods installed, except if it is a special car that comes with a pre-installed Skill Mod. Such cars still allow 5 Skill Mods to be installed, for a total of 6.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>'''Skill Mods''' are a series of abilities in the game that can be applied to any car the player owns. They were released on 30<small>th</small> May 2012 and replaced the Driver Skills feature. Skill Mods work in a similar way to performance parts: they enhance the player car's abilities by making powerups stronger and even giving the car new attributes. This allows the player to tune any car the way he/she wants, for instance, to obtain maximum performance in a specific type of event, or simply <ins class="diffchange diffchange-inline">to </ins>create a car that gives more cash or reputation at the end of any race. Skill Mods are therefore an important strategic element in the game. They are broken down into three categories: '''Race''', '''Pursuit''', and '''Explore'''. There are 33 Skill Mods in total. Each Skill Mod part ranges in quality from 1 to 4 stars, and will have a greater effect depending on its star rating. 1-star Skill Mods can be bought using in-game cash, while the remaining 2, 3 and 4-star Skill Mods can be won from Lucky Draw cards after completing an event. In addition, Skill Mods can be obtained by purchasing Skill Mod card packs. Each car can have a maximum of 5 Skill Mods installed, except if it is a special car that comes with a pre-installed Skill Mod. Such cars still allow 5 Skill Mods to be installed, for a total of 6.</div></td></tr>
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</table>Hydro_PThttp://wiki.nfsunlimited.net/index.php?title=Need_For_Speed_World_Skill_Mods&diff=12481&oldid=prevHydro_PT at 17:13, 14 January 20132013-01-14T17:13:38Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Skill Mods - Race===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Skill Mods - Race===</div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>There are 17 Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won since they come pre-installed in certain cars.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>There are <ins class="diffchange diffchange-inline">'''</ins>17<ins class="diffchange diffchange-inline">''' </ins>Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won since they come pre-installed in certain cars.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Skill Mods - Pursuit===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Skill Mods - Pursuit===</div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>There are 10 Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won since they come pre-installed in certain cars.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>There are <ins class="diffchange diffchange-inline">'''</ins>10<ins class="diffchange diffchange-inline">''' </ins>Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won since they come pre-installed in certain cars.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Skill Mods - Explore===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Skill Mods - Explore===</div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>There are 6 Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won since they come pre-installed in certain cars.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>There are <ins class="diffchange diffchange-inline">'''</ins>6<ins class="diffchange diffchange-inline">''' </ins>Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won since they come pre-installed in certain cars.</div></td></tr>
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</table>Hydro_PThttp://wiki.nfsunlimited.net/index.php?title=Need_For_Speed_World_Skill_Mods&diff=12471&oldid=prevHydro_PT at 14:15, 10 January 20132013-01-10T14:15:08Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>There are 10 Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won since they come pre-installed in certain cars.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>There are 10 Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won since they come pre-installed in certain cars.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>There are 6 Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won since they come pre-installed in certain cars.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>There are 6 Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won since they come pre-installed in certain cars.</div></td></tr>
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</table>Hydro_PThttp://wiki.nfsunlimited.net/index.php?title=Need_For_Speed_World_Skill_Mods&diff=12470&oldid=prevHydro_PT at 14:14, 10 January 20132013-01-10T14:14:40Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_extended_nitrous_skill_mod.png]]</center> || <center>'''Extended Nitrous'''</center> || <center>Increases the duration of Nitrous</center> || <center>7-13%</center> || <center>20%</center> || <center>30-36%</center> || <center>40-42%</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_extended_nitrous_skill_mod.png]]</center> || <center>'''Extended Nitrous'''</center> || <center>Increases the duration of Nitrous</center> || <center>7-13%</center> || <center>20%</center> || <center>30-36%</center> || <center>40-42%</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_headstart_skill_mod.png]]</center> || <center>'''Headstart'''</center> || <center>Increases the duration of the Perfect Start boost</center> || <center>1-2s</center> || <center>2-3s</center> || <center>4-5s</center> || <center><del class="diffchange diffchange-inline">N/A</del></center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_headstart_skill_mod.png]]</center> || <center>'''Headstart'''</center> || <center>Increases the duration of the Perfect Start boost</center> || <center>1-2s</center> || <center>2-3s</center> || <center>4-5s</center> || <center><ins class="diffchange diffchange-inline">4.5s</ins></center></div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_jumpstart_skill_mod.png]]</center> || <center>'''Jumpstart'''</center> || <center>Allows powerups to be used sooner at race start</center> || <center>1-2s</center> || <center>3s</center> || <center>6s</center> || <center><del class="diffchange diffchange-inline">N/A</del></center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_jumpstart_skill_mod.png]]</center> || <center>'''Jumpstart'''</center> || <center>Allows powerups to be used sooner at race start</center> || <center>1-2s</center> || <center>3s</center> || <center>6s</center> || <center><ins class="diffchange diffchange-inline">7s</ins></center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_magnetized_skill_mod.png]]</center> || <center>'''Magnetized'''</center> || <center>Increases the duration of Traffic Magnet on opponents</center> || <center>3-7%</center> || <center>9-10%</center> || <center>16-18%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_magnetized_skill_mod.png]]</center> || <center>'''Magnetized'''</center> || <center>Increases the duration of Traffic Magnet on opponents</center> || <center>3-7%</center> || <center>9-10%</center> || <center>16-18%</center> || <center>N/A</center></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_rapid_fire_skill_mod.png]]</center> || <center>'''Rapid Fire'''</center> || <center>Increases the cooldown speed of Nitrous</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>34%</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_rapid_fire_skill_mod.png]]</center> || <center>'''Rapid Fire'''</center> || <center>Increases the cooldown speed of Nitrous</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>34%</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_redline_skill_mod.png]]</center> || <center>'''Redline'''</center> || <center>Increases the RPM range to get a perfect start</center> || <center>3-6%</center> || <center>6-10%</center> || <center>14-17%</center> || <center><del class="diffchange diffchange-inline">N/A</del></center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_redline_skill_mod.png]]</center> || <center>'''Redline'''</center> || <center>Increases the RPM range to get a perfect start</center> || <center>3-6%</center> || <center>6-10%</center> || <center>14-17%</center> || <center><ins class="diffchange diffchange-inline">19%</ins></center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_rolling_fortress_skill_mod.png]]</center> || <center>'''Rolling Fortress'''</center> || <center>Increases the duration of Shield</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>31%</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_rolling_fortress_skill_mod.png]]</center> || <center>'''Rolling Fortress'''</center> || <center>Increases the duration of Shield</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>31%</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_safety_first_skill_mod.png]]</center> || <center>'''Safety First'''</center> || <center>Increases the cooldown speed of Shield</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>32%</center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_safety_first_skill_mod.png]]</center> || <center>'''Safety First'''</center> || <center>Increases the cooldown speed of Shield</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>32<ins class="diffchange diffchange-inline">-34</ins>%</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_super_shot_skill_mod.png]]</center> || <center>'''Super Shot'''</center> || <center>Increases the acceleration boost from Nitrous</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center><del class="diffchange diffchange-inline">N/A</del></center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_super_shot_skill_mod.png]]</center> || <center>'''Super Shot'''</center> || <center>Increases the acceleration boost from Nitrous</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center><ins class="diffchange diffchange-inline">32-34%</ins></center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_traffic_cop_skill_mod.png]]</center> || <center>'''Traffic Cop'''</center> || <center>Increases the cooldown speed of Traffic Magnet</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_traffic_cop_skill_mod.png]]</center> || <center>'''Traffic Cop'''</center> || <center>Increases the cooldown speed of Traffic Magnet</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_takeoff_skill_mod.png]]</center> || <center>'''Takeoff'''</center> || <center>Improves initial launch speed in drag races </center> || <center>8%</center> || <center>20%</center> || <center>34-41%</center> || <center>48%</center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_takeoff_skill_mod.png]]</center> || <center>'''Takeoff'''</center> || <center>Improves initial launch speed in drag races </center> || <center>8%</center> || <center>20%</center> || <center>34-41%</center> || <center><ins class="diffchange diffchange-inline">45-</ins>48%</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_well_oiled_machine_skill_mod.png]]</center> || <center>'''Well Oiled Machine'''</center> || <center>Increases good and perfect shift ranges in drag races</center> || <center>10%</center> || <center>30%</center> || <center><del class="diffchange diffchange-inline">N/A</del></center> || <center><del class="diffchange diffchange-inline">N/A</del></center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_well_oiled_machine_skill_mod.png]]</center> || <center>'''Well Oiled Machine'''</center> || <center>Increases good and perfect shift ranges in drag races</center> || <center>10%</center> || <center>30%</center> || <center><ins class="diffchange diffchange-inline">35-45%</ins></center> || <center><ins class="diffchange diffchange-inline">60-65%</ins></center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_aero_drag_skill_mod.png]]</center> || <center>'''Aero Drag'''</center> || <center>Improves performance in drag races</center> || <center>[[Image:red_check.png]]</center> || <center>[[Image:red_check.png]]</center> || <center>[[Image:red_check.png]]</center> || <center>[[Image:red_check.png]]</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_aero_drag_skill_mod.png]]</center> || <center>'''Aero Drag'''</center> || <center>Improves performance in drag races</center> || <center>[[Image:red_check.png]]</center> || <center>[[Image:red_check.png]]</center> || <center>[[Image:red_check.png]]</center> || <center>[[Image:red_check.png]]</center></div></td></tr>
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<td colspan="2" class="diff-lineno">Line 79:</td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_overdrive_skill_mod.png]]</center> || <center>'''Overdrive'''</center> || <center>Increases the range of Emergency Evade</center> || <center>20-40%</center> || <center>50-60%</center> || <center>90-110%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_overdrive_skill_mod.png]]</center> || <center>'''Overdrive'''</center> || <center>Increases the range of Emergency Evade</center> || <center>20-40%</center> || <center>50-60%</center> || <center>90-110%</center> || <center>N/A</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_ram_skill_mod.png]]</center> || <center>'''Ram'''</center> || <center>Increases car weight in collisions</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center><del class="diffchange diffchange-inline">33</del>-34%</center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_ram_skill_mod.png]]</center> || <center>'''Ram'''</center> || <center>Increases car weight in collisions</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center><ins class="diffchange diffchange-inline">32</ins>-34%</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_rampage_skill_mod.png]]</center> || <center>'''Rampage'''</center> || <center>Increases the duration of Juggernaut</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_rampage_skill_mod.png]]</center> || <center>'''Rampage'''</center> || <center>Increases the duration of Juggernaut</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td></tr>
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<td colspan="2" class="diff-lineno">Line 87:</td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_reload_skill_mod.png]]</center> || <center>'''Reload'''</center> || <center>Increases the cooldown speed of Emergency Evade</center> || <center>8-15%</center> || <center>20-21%</center> || <center>30-40%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_reload_skill_mod.png]]</center> || <center>'''Reload'''</center> || <center>Increases the cooldown speed of Emergency Evade</center> || <center>8-15%</center> || <center>20-21%</center> || <center>30-40%</center> || <center>N/A</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_unrelenting_force_skill_mod.png]]</center> || <center>'''Unrelenting Force'''</center> || <center>Increases the cooldown speed of Juggernaut</center> || <center>3-7%</center> || <center>9-10%</center> || <center>16-18%</center> || <center><del class="diffchange diffchange-inline">N/A</del></center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_unrelenting_force_skill_mod.png]]</center> || <center>'''Unrelenting Force'''</center> || <center>Increases the cooldown speed of Juggernaut</center> || <center>3-7%</center> || <center>9-10%</center> || <center>16-18%</center> || <center><ins class="diffchange diffchange-inline">20%</ins></center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
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<td colspan="2" class="diff-lineno">Line 101:</td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>! width="80" class="unsortable" |ICON !! width="300"|SKILL MOD !! width="400" class="unsortable"|DESCRIPTION !! width="80" |1-STAR !! width="80" |2-STARS !! width="80" |3-STARS !! width="80" |4-STARS</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>! width="80" class="unsortable" |ICON !! width="300"|SKILL MOD !! width="400" class="unsortable"|DESCRIPTION !! width="80" |1-STAR !! width="80" |2-STARS !! width="80" |3-STARS !! width="80" |4-STARS</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_bounty_hunter_skill_mod.png]]</center> || <center>'''Bounty Hunter'''</center> || <center>Increases cash earned from pursuits</center> || <center>3-6%</center> || <center>7-9%</center> || <center>14-17%</center> || <center><del class="diffchange diffchange-inline">N/A</del></center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_bounty_hunter_skill_mod.png]]</center> || <center>'''Bounty Hunter'''</center> || <center>Increases cash earned from pursuits</center> || <center>3-6%</center> || <center>7-9%</center> || <center>14-17%</center> || <center><ins class="diffchange diffchange-inline">18%</ins></center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_explorer_skill_mod.png]]</center> || <center>'''Explorer'''</center> || <center>Increases cash earned from Treasure Hunt</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_explorer_skill_mod.png]]</center> || <center>'''Explorer'''</center> || <center>Increases cash earned from Treasure Hunt</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_lightning_reflex_skill_mod.png]]</center> || <center>'''Lightning Reflex'''</center> || <center>Increases the cooldown speed of Ready</center> || <center>7-13%</center> || <center>18-20%</center> || <center>31-36%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_lightning_reflex_skill_mod.png]]</center> || <center>'''Lightning Reflex'''</center> || <center>Increases the cooldown speed of Ready</center> || <center>7-13%</center> || <center>18-20%</center> || <center>31-36%</center> || <center>N/A</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_radar_skill_mod.png]]</center> || <center>'''Radar'''</center> || <center>Detects all cops within X meters on the map</center> || <center>50-100m</center> || <center>140-150m</center> || <center>240-275m</center> || <center><del class="diffchange diffchange-inline">N/A</del></center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_radar_skill_mod.png]]</center> || <center>'''Radar'''</center> || <center>Detects all cops within X meters on the map</center> || <center>50-100m</center> || <center>140-150m</center> || <center>240-275m</center> || <center><ins class="diffchange diffchange-inline">300m</ins></center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_socialite_skill_mod.png]]</center> || <center>'''Socialite'''</center> || <center>Increases cash earned from multiplayer races</center> || <center>3-6%</center> || <center>7-9%</center> || <center>14-17%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_socialite_skill_mod.png]]</center> || <center>'''Socialite'''</center> || <center>Increases cash earned from multiplayer races</center> || <center>3-6%</center> || <center>7-9%</center> || <center>14-17%</center> || <center>N/A</center></div></td></tr>
</table>Hydro_PThttp://wiki.nfsunlimited.net/index.php?title=Need_For_Speed_World_Skill_Mods&diff=12432&oldid=prevHydro_PT at 09:13, 21 December 20122012-12-21T09:13:01Z<p></p>
<table class='diff diff-contentalign-left'>
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<col class='diff-marker' />
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<td colspan='2' style="background-color: white; color:black;">Revision as of 09:13, 21 December 2012</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{No_Anonymous_Edits}}</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{{No_Anonymous_Edits}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>'''Skill Mods''' are a series of abilities in the game that can be applied to any car the player owns. They were released on 30<small>th</small> May 2012 and replaced the Driver Skills feature. Skill Mods work in a similar way to performance parts: they enhance the player car's abilities by making powerups stronger and even giving the car new attributes. This allows the player to tune any car the way he/she wants, for instance, to obtain maximum performance in a specific type of event, or simply create a car that gives more cash or reputation at the end of any race. Skill Mods are an important strategic element in the game. They are broken down into three categories: '''Race''', '''Pursuit''', and '''Explore'''. There are 33 Skill Mods in total. Each Skill Mod part ranges in quality from 1 to 4 stars, and will have a greater effect depending on its star rating. 1-star Skill Mods can be bought using in-game cash, while the remaining 2, 3 and 4-star Skill Mods can be won from Lucky Draw cards after completing an event. In addition, Skill Mods can be obtained by purchasing Skill Mod card packs. Each car can have a maximum of 5 Skill Mods installed, except if it is a special car that comes with a pre-installed Skill Mod. Such cars still allow 5 Skill Mods to be installed, for a total of 6.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>'''Skill Mods''' are a series of abilities in the game that can be applied to any car the player owns. They were released on 30<small>th</small> May 2012 and replaced the Driver Skills feature. Skill Mods work in a similar way to performance parts: they enhance the player car's abilities by making powerups stronger and even giving the car new attributes. This allows the player to tune any car the way he/she wants, for instance, to obtain maximum performance in a specific type of event, or simply create a car that gives more cash or reputation at the end of any race. Skill Mods are <ins class="diffchange diffchange-inline">therefore </ins>an important strategic element in the game. They are broken down into three categories: '''Race''', '''Pursuit''', and '''Explore'''. There are 33 Skill Mods in total. Each Skill Mod part ranges in quality from 1 to 4 stars, and will have a greater effect depending on its star rating. 1-star Skill Mods can be bought using in-game cash, while the remaining 2, 3 and 4-star Skill Mods can be won from Lucky Draw cards after completing an event. In addition, Skill Mods can be obtained by purchasing Skill Mod card packs. Each car can have a maximum of 5 Skill Mods installed, except if it is a special car that comes with a pre-installed Skill Mod. Such cars still allow 5 Skill Mods to be installed, for a total of 6.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"></td></tr>
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</table>Hydro_PThttp://wiki.nfsunlimited.net/index.php?title=Need_For_Speed_World_Skill_Mods&diff=12431&oldid=prevHydro_PT at 09:12, 21 December 20122012-12-21T09:12:26Z<p></p>
<table class='diff diff-contentalign-left'>
<col class='diff-marker' />
<col class='diff-content' />
<col class='diff-marker' />
<col class='diff-content' />
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<td colspan='2' style="background-color: white; color:black;">←Older revision</td>
<td colspan='2' style="background-color: white; color:black;">Revision as of 09:12, 21 December 2012</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_aerodynamic_skill_mod.png]]</center> || <center>'''Aerodynamic'''</center> || <center>Increases the performance boost from Slingshot</center> || <center>3-6%</center> || <center>6-9%</center> || <center>14-17%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_aerodynamic_skill_mod.png]]</center> || <center>'''Aerodynamic'''</center> || <center>Increases the performance boost from Slingshot</center> || <center>3-6%</center> || <center>6-9%</center> || <center>14-17%</center> || <center>N/A</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_catch_up_skill_mod.png]]</center> || <center>'''Catch Up'''</center> || <center>Increases acceleration if in third place or lower</center> || <center>2%</center> || <center>6%</center> || <center>11%</center> || <center><del class="diffchange diffchange-inline">N/A</del></center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_catch_up_skill_mod.png]]</center> || <center>'''Catch Up'''</center> || <center>Increases acceleration if in third place or lower</center> || <center>2%</center> || <center>6%</center> || <center>11%</center> || <center><ins class="diffchange diffchange-inline">12-13%</ins></center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_extended_nitrous_skill_mod.png]]</center> || <center>'''Extended Nitrous'''</center> || <center>Increases the duration of Nitrous</center> || <center>7-13%</center> || <center>20%</center> || <center>30-36%</center> || <center><del class="diffchange diffchange-inline">N/A</del></center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_extended_nitrous_skill_mod.png]]</center> || <center>'''Extended Nitrous'''</center> || <center>Increases the duration of Nitrous</center> || <center>7-13%</center> || <center>20%</center> || <center>30-36%</center> || <center><ins class="diffchange diffchange-inline">40-42%</ins></center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_headstart_skill_mod.png]]</center> || <center>'''Headstart'''</center> || <center>Increases the duration of the Perfect Start boost</center> || <center>1-2s</center> || <center>2-3s</center> || <center>4-5s</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_headstart_skill_mod.png]]</center> || <center>'''Headstart'''</center> || <center>Increases the duration of the Perfect Start boost</center> || <center>1-2s</center> || <center>2-3s</center> || <center>4-5s</center> || <center>N/A</center></div></td></tr>
<tr><td colspan="2" class="diff-lineno">Line 39:</td>
<td colspan="2" class="diff-lineno">Line 39:</td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_preseverance_skill_mod.png]]</center> || <center>'''Preseverance'''</center> || <center>Increases the cooldown speed of Slingshot</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_preseverance_skill_mod.png]]</center> || <center>'''Preseverance'''</center> || <center>Increases the cooldown speed of Slingshot</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_rapid_fire_skill_mod.png]]</center> || <center>'''Rapid Fire'''</center> || <center>Increases the cooldown speed of Nitrous</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center><del class="diffchange diffchange-inline">N/A</del></center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_rapid_fire_skill_mod.png]]</center> || <center>'''Rapid Fire'''</center> || <center>Increases the cooldown speed of Nitrous</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center><ins class="diffchange diffchange-inline">34%</ins></center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_redline_skill_mod.png]]</center> || <center>'''Redline'''</center> || <center>Increases the RPM range to get a perfect start</center> || <center>3-6%</center> || <center>6-10%</center> || <center>14-17%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_redline_skill_mod.png]]</center> || <center>'''Redline'''</center> || <center>Increases the RPM range to get a perfect start</center> || <center>3-6%</center> || <center>6-10%</center> || <center>14-17%</center> || <center>N/A</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_rolling_fortress_skill_mod.png]]</center> || <center>'''Rolling Fortress'''</center> || <center>Increases the duration of Shield</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center><del class="diffchange diffchange-inline">N/A</del></center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_rolling_fortress_skill_mod.png]]</center> || <center>'''Rolling Fortress'''</center> || <center>Increases the duration of Shield</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center><ins class="diffchange diffchange-inline">31%</ins></center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_safety_first_skill_mod.png]]</center> || <center>'''Safety First'''</center> || <center>Increases the cooldown speed of Shield</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center><del class="diffchange diffchange-inline">N/A</del></center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_safety_first_skill_mod.png]]</center> || <center>'''Safety First'''</center> || <center>Increases the cooldown speed of Shield</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center><ins class="diffchange diffchange-inline">32%</ins></center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_super_shot_skill_mod.png]]</center> || <center>'''Super Shot'''</center> || <center>Increases the acceleration boost from Nitrous</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_super_shot_skill_mod.png]]</center> || <center>'''Super Shot'''</center> || <center>Increases the acceleration boost from Nitrous</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td></tr>
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<td colspan="2" class="diff-lineno">Line 51:</td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_traffic_cop_skill_mod.png]]</center> || <center>'''Traffic Cop'''</center> || <center>Increases the cooldown speed of Traffic Magnet</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_traffic_cop_skill_mod.png]]</center> || <center>'''Traffic Cop'''</center> || <center>Increases the cooldown speed of Traffic Magnet</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_takeoff_skill_mod.png]]</center> || <center>'''Takeoff'''</center> || <center>Improves initial launch speed in drag races </center> || <center>8%</center> || <center>20%</center> || <center>34-41%</center> || <center><del class="diffchange diffchange-inline">N/A</del></center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_takeoff_skill_mod.png]]</center> || <center>'''Takeoff'''</center> || <center>Improves initial launch speed in drag races </center> || <center>8%</center> || <center>20%</center> || <center>34-41%</center> || <center><ins class="diffchange diffchange-inline">48%</ins></center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_well_oiled_machine_skill_mod.png]]</center> || <center>'''Well Oiled Machine'''</center> || <center>Increases good and perfect shift ranges in drag races</center> || <center>10%</center> || <center>30%</center> || <center>N/A</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_well_oiled_machine_skill_mod.png]]</center> || <center>'''Well Oiled Machine'''</center> || <center>Increases good and perfect shift ranges in drag races</center> || <center>10%</center> || <center>30%</center> || <center>N/A</center> || <center>N/A</center></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_overdrive_skill_mod.png]]</center> || <center>'''Overdrive'''</center> || <center>Increases the range of Emergency Evade</center> || <center>20-40%</center> || <center>50-60%</center> || <center>90-110%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_overdrive_skill_mod.png]]</center> || <center>'''Overdrive'''</center> || <center>Increases the range of Emergency Evade</center> || <center>20-40%</center> || <center>50-60%</center> || <center>90-110%</center> || <center>N/A</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_ram_skill_mod.png]]</center> || <center>'''Ram'''</center> || <center>Increases car weight in collisions</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center><del class="diffchange diffchange-inline">N/A</del></center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_ram_skill_mod.png]]</center> || <center>'''Ram'''</center> || <center>Increases car weight in collisions</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center><ins class="diffchange diffchange-inline">33-34%</ins></center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_rampage_skill_mod.png]]</center> || <center>'''Rampage'''</center> || <center>Increases the duration of Juggernaut</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_rampage_skill_mod.png]]</center> || <center>'''Rampage'''</center> || <center>Increases the duration of Juggernaut</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_rapid_refill_skill_mod.png]]</center> || <center>'''Rapid Refill'''</center> || <center>Increases the cooldown speed of Run Flats</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center><del class="diffchange diffchange-inline">N/A</del></center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_rapid_refill_skill_mod.png]]</center> || <center>'''Rapid Refill'''</center> || <center>Increases the cooldown speed of Run Flats</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center><ins class="diffchange diffchange-inline">30%</ins></center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_reload_skill_mod.png]]</center> || <center>'''Reload'''</center> || <center>Increases the cooldown speed of Emergency Evade</center> || <center>8-15%</center> || <center>20-21%</center> || <center>30-40%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_reload_skill_mod.png]]</center> || <center>'''Reload'''</center> || <center>Increases the cooldown speed of Emergency Evade</center> || <center>8-15%</center> || <center>20-21%</center> || <center>30-40%</center> || <center>N/A</center></div></td></tr>
</table>Hydro_PThttp://wiki.nfsunlimited.net/index.php?title=Need_For_Speed_World_Skill_Mods&diff=12413&oldid=prevHydro_PT at 20:26, 14 December 20122012-12-14T20:26:33Z<p></p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black;">←Older revision</td>
<td colspan='2' style="background-color: white; color:black;">Revision as of 20:26, 14 December 2012</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>There are 17 Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won since they come pre-installed in certain cars.</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>There are 17 Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won since they come pre-installed in certain cars.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div><del style="color: red; font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{|class="wikitable sortable"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>{|class="wikitable sortable"</div></td></tr>
</table>Hydro_PThttp://wiki.nfsunlimited.net/index.php?title=Need_For_Speed_World_Skill_Mods&diff=12412&oldid=prevHydro_PT at 19:56, 14 December 20122012-12-14T19:56:02Z<p></p>
<table class='diff diff-contentalign-left'>
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<col class='diff-marker' />
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<td colspan='2' style="background-color: white; color:black;">Revision as of 19:56, 14 December 2012</td>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_rapid_fire_skill_mod.png]]</center> || <center>'''Rapid Fire'''</center> || <center>Increases the cooldown speed of Nitrous</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_rapid_fire_skill_mod.png]]</center> || <center>'''Rapid Fire'''</center> || <center>Increases the cooldown speed of Nitrous</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|- style="background:#E5E4E4;"</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_redline_skill_mod.png]]</center> || <center>'''Redline'''</center> || <center>Increases the RPM range to get a <del class="diffchange diffchange-inline">Perfect Start</del></center> || <center>3-6%</center> || <center>6-10%</center> || <center>14-17%</center> || <center>N/A</center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_redline_skill_mod.png]]</center> || <center>'''Redline'''</center> || <center>Increases the RPM range to get a <ins class="diffchange diffchange-inline">perfect start</ins></center> || <center>3-6%</center> || <center>6-10%</center> || <center>14-17%</center> || <center>N/A</center></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|-</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_rolling_fortress_skill_mod.png]]</center> || <center>'''Rolling Fortress'''</center> || <center>Increases the duration of Shield</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_rolling_fortress_skill_mod.png]]</center> || <center>'''Rolling Fortress'''</center> || <center>Increases the duration of Shield</center> || <center>5-10%</center> || <center>13-15%</center> || <center>24-28%</center> || <center>N/A</center></div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_well_oiled_machine_skill_mod.png]]</center> || <center>'''Well Oiled Machine'''</center> || <center>Increases good and perfect shift ranges in drag races</center> || <center>10%</center> || <center>30%</center> || <center>N/A</center> || <center>N/A</center></div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>|<center>[[Image:World_well_oiled_machine_skill_mod.png]]</center> || <center>'''Well Oiled Machine'''</center> || <center>Increases good and perfect shift ranges in drag races</center> || <center>10%</center> || <center>30%</center> || <center>N/A</center> || <center>N/A</center></div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>|<center>[[Image:World_aero_drag_skill_mod.png]]</center> || <center>'''Aero Drag'''</center> || <center><del class="diffchange diffchange-inline">Optimized to improve </del>performance in drag races</center> || <center>[[Image:red_check.png]]</center> || <center>[[Image:red_check.png]]</center> || <center>[[Image:red_check.png]]</center> || <center>[[Image:red_check.png]]</center></div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>|<center>[[Image:World_aero_drag_skill_mod.png]]</center> || <center>'''Aero Drag'''</center> || <center><ins class="diffchange diffchange-inline">Improves </ins>performance in drag races</center> || <center>[[Image:red_check.png]]</center> || <center>[[Image:red_check.png]]</center> || <center>[[Image:red_check.png]]</center> || <center>[[Image:red_check.png]]</center></div></td></tr>
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</table>Hydro_PThttp://wiki.nfsunlimited.net/index.php?title=Need_For_Speed_World_Skill_Mods&diff=12411&oldid=prevHydro_PT at 19:54, 14 December 20122012-12-14T19:54:00Z<p></p>
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<td colspan='2' style="background-color: white; color:black;">←Older revision</td>
<td colspan='2' style="background-color: white; color:black;">Revision as of 19:54, 14 December 2012</td>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>Skill Mods work in a similar way to performance parts: they enhance the player car's abilities by making powerups stronger and even giving the car new attributes. This allows the player to tune any car the way he/she wants, for instance, to obtain maximum performance in a specific type of event, or simply create a car that gives more cash or reputation at the end of any race. Skill Mods are an important strategic element in the game<del class="diffchange diffchange-inline">, so it is worth spending some time to understand each one and how they can benefit the gameplay</del>. They are broken down into three categories: '''Race''', '''Pursuit''', and '''Explore'''. There are 33 Skill Mods in total. Each Skill Mod part ranges in quality from 1 to 4 stars, and will have a greater effect depending on its star rating. 1-star Skill Mods can be bought using in-game cash, while the remaining 2, 3 and 4-star Skill Mods can be won from Lucky Draw <del class="diffchange diffchange-inline">by </del>completing an event. In addition, Skill Mods can be obtained by purchasing Skill Mod card packs <del class="diffchange diffchange-inline">from the card pack store in the safehouse</del>. Each car can have a maximum of 5 Skill Mods installed, except if it is a special car that comes with a pre-installed Skill Mod. Such cars still allow 5 Skill Mods to be installed, for a total of 6.  </div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div><ins class="diffchange diffchange-inline">'''Skill Mods''' are a series of abilities in the game that can be applied to any car the player owns. They were released on 30<small>th</small> May 2012 and replaced the Driver Skills feature. </ins>Skill Mods work in a similar way to performance parts: they enhance the player car's abilities by making powerups stronger and even giving the car new attributes. This allows the player to tune any car the way he/she wants, for instance, to obtain maximum performance in a specific type of event, or simply create a car that gives more cash or reputation at the end of any race. Skill Mods are an important strategic element in the game. They are broken down into three categories: '''Race''', '''Pursuit''', and '''Explore'''. There are 33 Skill Mods in total. Each Skill Mod part ranges in quality from 1 to 4 stars, and will have a greater effect depending on its star rating. 1-star Skill Mods can be bought using in-game cash, while the remaining 2, 3 and 4-star Skill Mods can be won from Lucky Draw <ins class="diffchange diffchange-inline">cards after </ins>completing an event. In addition, Skill Mods can be obtained by purchasing Skill Mod card packs. Each car can have a maximum of 5 Skill Mods installed, except if it is a special car that comes with a pre-installed Skill Mod. Such cars still allow 5 Skill Mods to be installed, for a total of 6.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Skill Mods - Race===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Skill Mods - Race===</div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>There are 17 Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>There are 17 Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won <ins class="diffchange diffchange-inline">since they come pre-installed in certain cars</ins>.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Skill Mods - Pursuit===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Skill Mods - Pursuit===</div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>There are 10 Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>There are 10 Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won <ins class="diffchange diffchange-inline">since they come pre-installed in certain cars</ins>.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Skill Mods - Explore===</div></td><td class='diff-marker'> </td><td style="background: #eee; color:black; font-size: smaller;"><div>===Skill Mods - Explore===</div></td></tr>
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<tr><td class='diff-marker'>−</td><td style="background: #ffa; color:black; font-size: smaller;"><div>There are 6 Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won.</div></td><td class='diff-marker'>+</td><td style="background: #cfc; color:black; font-size: smaller;"><div>There are 6 Skill Mods within this category. Skill Mods marked with a red cross don't have a rating system, and cannot be bought or won <ins class="diffchange diffchange-inline">since they come pre-installed in certain cars</ins>.</div></td></tr>
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</table>Hydro_PT