Need for Speed Carbon
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*'''Publisher:''' [[Electronic Arts]] | *'''Publisher:''' [[Electronic Arts]] | ||
*'''Release Dates:''' November 10, 2006 (US) | November 2, 2006 (Europe) | November 9, 2006 (Germany) | *'''Release Dates:''' November 10, 2006 (US) | November 2, 2006 (Europe) | November 9, 2006 (Germany) | ||
− | *'''Available on:''' Xbox 360, PlayStation 3, PlayStation 2, GameCube, Xbox, Wii, Nintendo DS<sup>[[ | + | *'''Available on:''' Xbox 360, PlayStation 3, PlayStation 2, GameCube, Xbox, Wii, Nintendo DS<sup>[[NFS_Carbon:_Own_the_City|[1]]]</sup>, Wireless<sup>[[NFS_Carbon:_Own_the_City|[1]]]</sup>, PC, PSP<sup>[[NFS_Carbon:_Own_the_City|[1]]]</sup>, GameBoy Advance<sup>[[NFS_Carbon:_Own_the_City|[1]]]</sup><br/><small>'''Note:''' PS3 and Wii versions of the game will release with the respective consoles.</small> |
==Special Editions== | ==Special Editions== |
Revision as of 23:24, 15 October 2006
The 10th installment in the Need for Speed series, Need for Speed Carbon delivers the next generation of adrenaline-filled street racing and will challenge players to face the ultimate test of driving skill on treacherous canyon roads.
What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world's most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighbourhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Need for Speed Carbon delivers the next generation of customization giving you the power to design and tweak your crews' cars in every way using the ground-breaking new AutoSculpt technology. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games.
Contents |
Quick Links
Frequently Asked Questions
Provisional Car List
Soundtrack
Game Info
- Developer: EA Black Box
- Publisher: Electronic Arts
- Release Dates: November 10, 2006 (US) | November 2, 2006 (Europe) | November 9, 2006 (Germany)
- Available on: Xbox 360, PlayStation 3, PlayStation 2, GameCube, Xbox, Wii, Nintendo DS[1], Wireless[1], PC, PSP[1], GameBoy Advance[1]
Note: PS3 and Wii versions of the game will release with the respective consoles.
Special Editions
Need for Speed Carbon will have two special editions, each with its own exclusive content.
Features
- AutoSculpt™ technology that allows you to literally morph and sculpt your car.
- 50+ fully customizable cars
- Three distinctly different car classes
- Crew racing experience
- Night time racing
- Enhanced police experience
- Jam-packed online experience
- Brand new PhotoShoot mode
- Brand new offline and online race modes
For more information, see the NFS Carbon FAQ
PC System Requirements
The minimum PC system requirements for Need for Speed Carbon are the following:
Operating System: | Windows 2000/XP |
Processor: | 1.4 GHz |
Memory: | 256 MB RAM |
Hard Drive: | 4.7 GB for CD/DVD versions / 6 GB for EA Downloader version |
Optical Drive: | 8x DVD drive ( Europe, CD drive for North America ) |
Video Card: | A video card with 64 MB memory and one of these chipsets is required:
NVIDIA GeForce3 / NVIDIA GeForce4 (Ti series only) / ATI Radeon 8500.
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Sound Card: | DirectX 9.0c compatible |
DirectX: | Version 9.0c |
Online Multiplayer: | 512 Kbps connection; 2-8 Players |
Input: | Keyboard, Mouse Optional: USB Steering Wheel / Dual Analogue Gamepad |
Note: This game contains technology intended to prevent copying that may conflict with some DVD-ROM, DVD-RW and virtual drives.
Related Pages
Need for Speed Carbon FAQ
Need for Speed Carbon Car List
Need for Speed Carbon Car Classes
Need for Speed Carbon Soundtrack
Need for Speed Carbon Collector's Edition
Need for Speed Carbon: Own the City
Need for Speed
Electronic Arts
Electronic Arts Canada
External Links