Need for Speed Hot Pursuit 2 Tracks
(Difference between revisions)
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− | The tracks are hosted in five separate environments, and often share common ground. All tracks are available in forward and reverse versions and | + | The tracks are hosted in five separate environments, and often share common ground. All PC/GC/Xbox tracks are available in Forward, Backward, Forward Mirrored and Backward Mirrored versions. All PS2 tracks are available in forward and reverse versions and offer two weather variants. |
==Desert== | ==Desert== | ||
+ | The Desert environment is only available in the PS2 version.<br/> | ||
* [[NFSHP2 Track: Desert Heat|Desert Heat]] (Circuit) | * [[NFSHP2 Track: Desert Heat|Desert Heat]] (Circuit) | ||
* [[NFSHP2 Track: Outback|Outback]] (Circuit) | * [[NFSHP2 Track: Outback|Outback]] (Circuit) |
Revision as of 12:43, 22 May 2008
The tracks are hosted in five separate environments, and often share common ground. All PC/GC/Xbox tracks are available in Forward, Backward, Forward Mirrored and Backward Mirrored versions. All PS2 tracks are available in forward and reverse versions and offer two weather variants.
Contents |
Desert
The Desert environment is only available in the PS2 version.
- Desert Heat (Circuit)
- Outback (Circuit)
- Rocky Canyons (Point-to-Point)
Forest
- Coastal Parklands (Circuit)
- National Forest (Circuit)
- Scenic Drive (Point-to-Point)
Mediterranean
- Ancient Ruins (Circuit)
- Calypso Coast (Circuit)
- Mediterranean Paradise (Point-to-Point)
Mountains
- Alpine Trail (Circuit)
- Autumn Crossing (Point-to-Point)
- Fall Winds (Circuit)
Tropical
- Island Outskirts (Circuit)
- Palm City Island (Circuit)
- Tropical Circuit (Point-to-Point)
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