Need for Speed ProStreet
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[http://www.nfscars.net/site/communityday.aspx/ Mike from NFSCars]<br> | [http://www.nfscars.net/site/communityday.aspx/ Mike from NFSCars]<br> | ||
[http://nfsaddons.com/nfsps/pspreview/ Mike from NFSAddons]<br> | [http://nfsaddons.com/nfsps/pspreview/ Mike from NFSAddons]<br> | ||
− | [http://www.racerplanet.com/forum/showthread.php?t=16789] | + | [http://www.racerplanet.com/forum/showthread.php?t=16789/ Josh from Racerplanet] |
==Related Pages== | ==Related Pages== |
Revision as of 15:24, 2 June 2007
In the 11th installment of the Need for Speed series, EA shifts gears into a new direction, thrusting the player to compete head to head against the best street racers in a multitude of racing showdowns.
Need for Speed: Pro Street boasts impeccable precision and impressively detailed photo-realistic graphics, effectively transporting you to the center of the action. It pushes the "Autosculpt™" technology to a new level, allowing you to directly impact your car's performance for the first time as well as personalize its appearance. Need for Speed Pro Street is a true taste of raw adrenaline and racing with consequences. Every dent, every scratch and every crumpled body panel is a battle scar, proof of your commitment and competitive mettle. With an aggressive and skilled AI system, you become immersed in an unmatched believable race experience. Add in a revolutionary online mode that will redefine the meaning of competitive social play, and Need for Speed Pro Street is the ultimate formula for an emotionally charged street racing showdown.
Contents |
Quick Links
Game Info
- Developer: EA Black Box
- Publisher: Electronic Arts
- Release Dates: October 31, 2007
- Available on: XBOX 360™, PlayStation3®, PlayStation2™, Wii, Playstation® Portable, Nintendo DS™, PC-CD, and Mobile
Features
- AutoSculpt technology that affects car's performance
- Damage model, cars with 21,000 polygons
- 60+ cars from 26 different manufacturers, spanning 40+ years, including 8 supercars, muscles, and tuners
- Real-world car parts, including roll cages!
- 3 levels of damages
- Closed-circuit, day-light track racing
- Real-life locations (Asia, Europe, and United States)
- 4 race modes: Drag, Drift, Grip (Circuit) and Speed Challenge
- Either repair it, or tape it!
- Return of the Dyno track & replay mode
- Introduction of the Wind Tunnel
- No more Catch-up or Rubberband AI
- Realistic AI that occasionally makes mistakes
Note: Features are still not confirmed. These are just bits and pieces gathered from trailers and screenshots.
Reviews
Rob from ND4SPDWorld
Shocker from NFSPlanet
Mike from NFSCars
Mike from NFSAddons
Josh from Racerplanet
Related Pages
Need For Speed: Pro Street Car List
External Links
Official Site
Electronic Arts
EA Black Box
IGN.com
Infineon Raceway