Need for Speed The Run

(Difference between revisions)
Jump to: navigation, search
Line 3: Line 3:
 
[[Image:the_run_boxart.jpg|thumb|200px|The Run cover art]]
 
[[Image:the_run_boxart.jpg|thumb|200px|The Run cover art]]
 
'''Need For Speed: The Run''' is the 18th instalment in the long-running [[Need for Speed|Need For Speed]] series of racing games, developed by EA Black Box and published by [[Electronic Arts]].
 
'''Need For Speed: The Run''' is the 18th instalment in the long-running [[Need for Speed|Need For Speed]] series of racing games, developed by EA Black Box and published by [[Electronic Arts]].
<br/>
+
 
 +
 
 +
 
 
Since the release of [[Need for Speed Undercover|Need For Speed: Undercover]], Black Box started working on a new title to continue the action focused street-racing gameplay of their previous games. The Run had an extended development window to give the developers time to create a game with more quality than the previous ones, which only had 1 year of development. According to EA Games, Black Box has been working on The Run since 2009, so the game had a development window of about 3 years before being released. This NFS uses DICE's Frostbite Engine 2.0, which is the same game engine used in the first-person-shooter Battlefield 3.
 
Since the release of [[Need for Speed Undercover|Need For Speed: Undercover]], Black Box started working on a new title to continue the action focused street-racing gameplay of their previous games. The Run had an extended development window to give the developers time to create a game with more quality than the previous ones, which only had 1 year of development. According to EA Games, Black Box has been working on The Run since 2009, so the game had a development window of about 3 years before being released. This NFS uses DICE's Frostbite Engine 2.0, which is the same game engine used in the first-person-shooter Battlefield 3.
<br/>
+
 
 +
 
 
Need For Speed: The Run features a fictional storyline and characters. The basis of the game is an "illicit, high stakes race" across the United States, starting in San Francisco and ending in New York (3000 miles), with stops through many other locations along the way. This makes The Run the first NFS to use real locations. The cops and the mob play an important role during the game, as they will pursue the player through the races. Jack Rourke is the main character and one of the best drivers around. His arrogance has led him into a debt he can't repay, so the mob has put a price on his head. His only help is Sam Harper, a woman with ambition, street smarts and a penchant for fast cars. Sam fronts Jack's buy-in for The Run, and the final prize is $25 million. If Jack wins, he will take a percentage of the money and will be able to pay his debts to the mob. With Sam as his eyes and ears, all Jack needs to do is win.
 
Need For Speed: The Run features a fictional storyline and characters. The basis of the game is an "illicit, high stakes race" across the United States, starting in San Francisco and ending in New York (3000 miles), with stops through many other locations along the way. This makes The Run the first NFS to use real locations. The cops and the mob play an important role during the game, as they will pursue the player through the races. Jack Rourke is the main character and one of the best drivers around. His arrogance has led him into a debt he can't repay, so the mob has put a price on his head. His only help is Sam Harper, a woman with ambition, street smarts and a penchant for fast cars. Sam fronts Jack's buy-in for The Run, and the final prize is $25 million. If Jack wins, he will take a percentage of the money and will be able to pay his debts to the mob. With Sam as his eyes and ears, all Jack needs to do is win.
<br/>
+
 
 +
 
 
The gameplay is based on other NFS games. The driving model of the game is described as something "between SHIFT and Hot Pursuit 2010", not as arcade-styled as Hot Pursuit, but neither as simulator-styled as SHIFT. An XP (Experience points) system is used for unlocking cars and events. The game also feature a Rewind option to allows the player to restart an event to their last checkpoint if they wreck their vehicle or rewind their vehicle from a collision or missed opportunity. The game also features quick time events, making it a first in Need For Speed series.
 
The gameplay is based on other NFS games. The driving model of the game is described as something "between SHIFT and Hot Pursuit 2010", not as arcade-styled as Hot Pursuit, but neither as simulator-styled as SHIFT. An XP (Experience points) system is used for unlocking cars and events. The game also feature a Rewind option to allows the player to restart an event to their last checkpoint if they wreck their vehicle or rewind their vehicle from a collision or missed opportunity. The game also features quick time events, making it a first in Need For Speed series.
<br/>
+
 
 +
 
 
The game shipped in two editions, the normal one and a '''Limited Edition''', which comes with 5 additional events and 3 exclusive cars: the 2012 Chevrolet Camaro ZL1, the Lamborghini Aventador LP700-4 and the Porsche 911 Carrera S. More cars and events are available if the user has pre-ordered this version of the game. See "Pre-order Packs" below for more info.
 
The game shipped in two editions, the normal one and a '''Limited Edition''', which comes with 5 additional events and 3 exclusive cars: the 2012 Chevrolet Camaro ZL1, the Lamborghini Aventador LP700-4 and the Porsche 911 Carrera S. More cars and events are available if the user has pre-ordered this version of the game. See "Pre-order Packs" below for more info.
  

Revision as of 17:23, 20 April 2012

Templates Padlock.png This page is protected from anonymous edits.

This page is protected from edits by unregistered or anonymous users to minimize vandalism. If you wish to edit this page, please Log in.

The Run cover art

Need For Speed: The Run is the 18th instalment in the long-running Need For Speed series of racing games, developed by EA Black Box and published by Electronic Arts.


Since the release of Need For Speed: Undercover, Black Box started working on a new title to continue the action focused street-racing gameplay of their previous games. The Run had an extended development window to give the developers time to create a game with more quality than the previous ones, which only had 1 year of development. According to EA Games, Black Box has been working on The Run since 2009, so the game had a development window of about 3 years before being released. This NFS uses DICE's Frostbite Engine 2.0, which is the same game engine used in the first-person-shooter Battlefield 3.


Need For Speed: The Run features a fictional storyline and characters. The basis of the game is an "illicit, high stakes race" across the United States, starting in San Francisco and ending in New York (3000 miles), with stops through many other locations along the way. This makes The Run the first NFS to use real locations. The cops and the mob play an important role during the game, as they will pursue the player through the races. Jack Rourke is the main character and one of the best drivers around. His arrogance has led him into a debt he can't repay, so the mob has put a price on his head. His only help is Sam Harper, a woman with ambition, street smarts and a penchant for fast cars. Sam fronts Jack's buy-in for The Run, and the final prize is $25 million. If Jack wins, he will take a percentage of the money and will be able to pay his debts to the mob. With Sam as his eyes and ears, all Jack needs to do is win.


The gameplay is based on other NFS games. The driving model of the game is described as something "between SHIFT and Hot Pursuit 2010", not as arcade-styled as Hot Pursuit, but neither as simulator-styled as SHIFT. An XP (Experience points) system is used for unlocking cars and events. The game also feature a Rewind option to allows the player to restart an event to their last checkpoint if they wreck their vehicle or rewind their vehicle from a collision or missed opportunity. The game also features quick time events, making it a first in Need For Speed series.


The game shipped in two editions, the normal one and a Limited Edition, which comes with 5 additional events and 3 exclusive cars: the 2012 Chevrolet Camaro ZL1, the Lamborghini Aventador LP700-4 and the Porsche 911 Carrera S. More cars and events are available if the user has pre-ordered this version of the game. See "Pre-order Packs" below for more info.


The official word:

It's called The Run. An illicit, high-stakes race across the country. The only way to get your life back is to be the first from San Francisco to New York. No speed limits. No rules. No allies. All you have are your driving skills and sheer determination as you battle hundreds of the world's most notorious drivers on the country's most dangerous roads. In Need for Speed The Run, you'll weave through dense urban centers, rocket down icy mountain passes and navigate narrow canyons at breakneck speeds, all the while evading a relentless police force prepared – and willing – to use lethal force to take you down.


Contents

Summary

  • Developer: EA Black Box
  • Publisher: Electronic Arts
  • Release date: 15 November 2011 (North America) and 18 November 2011 (Europe)
  • Available on: Nintendo 3DS, Nintendo Wii, PC (Microsoft Windows), PlayStation 3 and Xbox 360
  • Official website: http://www.needforspeed.com/therun


Game info


Demo

A time-limited demo was released on 18th October 2011 on Xbox LIVE Marketplace, and a PlayStation 3 demo was released on 19th October 2011 on PlayStation Network. The demo for both platforms was available until 1st November 2011. The demo features a race in the Desert Hills of Nevada, and the player has the chance to drive the Lamborghini Gallardo LP 550-2 Valentino Balboni. After that race the player will face a treacherous shortcut in Independence Pass. If the player can refer a friend, he/she will unlock the Porsche 911 (991) Carrera S. A PC demo was not released.


Pre-order Packs

Depending from which store the player ordered The Run Limited Edition, three different pre-order packs were available. Each one of these packs featured two specially tuned cars that resembled famous cars from previous NFS games, along with theme Challenge Series according to the game.


  • Underground Challenge Series Preorder Pack - Amazon; three events and two cars inspired by Need For Speed Underground: the Nissan 370Z, similar to Rachel's Nissan 350Z, and the Nissan Skyline GT-R (R32), similar to Eddie's Nissan Skyline GT-R (R34).
  • Most Wanted Challenge Series Preorder Pack - Gamespot; three events and two cars inspired by Need For Speed Most Wanted: the BMW M3 E92 GTS, similar to Razor's BMW M3 E46 GTR, and the 2012 Ford Mustang Boss 302, similar to Razor's Ford Mustang GT.
  • Carbon Challenge Series Preorder Pack - Origin; three events and two car inspired by Need For Speed Carbon: the Audi R8 V10, similar to Dariu's Audi LeMans Quattro, and the Chevrolet Corvette Z06 Carbon Limited Edition, similar to Cross' Chevrolet Corvette Z06.


Minimum system requirements

  • OS: Windows Vista SP2 32-bit
  • DirectX: DirectX 10
  • Processor: 3.0 GHz Intel Core 2 Duo or AMD Equivalent
  • Memory: 3 GB
  • Hard Drive: 18 GB
  • Graphics card (AMD): 512 MB RAM ATI Radeon 4870 or higher performance
  • Graphics card (NVIDIA): 512 MB RAM NVIDIA GeForce 8800 GT or higher performance
  • Sound card: DirectX Compatible
  • Input: Keyboard, gamepad or steering wheel
  • Online: 512 KBPS or faster Internet connection
  • DVD Rom Drive


Recommended system requirements

  • OS: Windows 7 SP1 64-bit
  • DirectX: DirectX 11
  • Processor: 3.0 GHz Intel Core 2 Quad or AMD Equivalent
  • Memory: 4 GB
  • Hard Drive: 18 GB
  • Graphics card (AMD): 1024 MB RAM ATI Radeon 6950
  • Graphics card (NVIDIA): 1024 MB RAM NVIDIA GeForce GTX560
  • Sound card: DirectX Compatible
  • Input: Keyboard, gamepad or steering wheel
  • Online: 512 KBPS or faster Internet connection
  • DVD Rom Drive


Supported steering wheels

  • Nintendo Wii: Mario Kart wheel.
  • PC: FAll X input or Direct X compatible controllers, in other words, they will all work and will need to be configured in the game.
  • PlayStation 3: Generally all steering wheels based on the PS3 controller will function in NFS The Run. Wheels will need to be configured / mapped in game.
  • Xbox 360: Microsoft wheel.


Source: official Need For Speed: The Run FAQ.

Personal tools
Namespaces
Variants
Actions
NFSUnlimited
Need for Speed Wiki
NFSUnlimited.net Wiki
Toolbox