The Need for Speed

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<div style="display:inline;width:220px; float:right;"><small>[[Image:TNFSfront.jpg|thumb|The Need for Speed Box Art]]
 
<div style="display:inline;width:220px; float:right;"><small>[[Image:TNFSfront.jpg|thumb|The Need for Speed Box Art]]
 
[[Image:TNFSSplash.png|thumb|The Need for Speed Splash Screen]]</small></div>
 
[[Image:TNFSSplash.png|thumb|The Need for Speed Splash Screen]]</small></div>
'''The Need for Speed''' (Full title: Road & Track Presents: The Need for Speed) is a 1994 racing computer and video game, developed by Electronic Arts Canada and published by Electronic Arts. It is the first in the Need for Speed series, which would span more than 15 titles to date. The premise of the game involves racing in sport cars, including several exotic models and Japanese imports. The game noted for its attempts in realism, and audio and video commentaries. Electronic Arts teamed up with automotive magazine Road & Track to match vehicle behaviour, including the mimicking of the sounds made by the vehicles' gear control levers.
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'''The Need for Speed''' (Full title: ''Road & Track Presents: The Need for Speed'') is a 1994 racing computer and video game, developed by Electronic Arts Canada and published by Electronic Arts. It is the first in the Need for Speed series, which would span more than 17 titles to date. The premise of the game involves racing in sport cars, including several exotic models and Japanese imports. The game noted for its attempts in realism, and audio and video commentaries. Electronic Arts teamed up with automotive magazine Road & Track to match vehicle behaviour, including the mimicking of the sounds made by the vehicles' gear control levers.
 +
 
 +
==Release Details==
 +
'''Developer''': [[Electronic Arts Canada|EA Canada]]<br/>
 +
'''Publisher''': [[Electronic Arts]]<br/>
 +
'''Platforms''': 3DO, DOS, PlayStation, Saturn, Windows<br/>
 +
'''Release Date''': 1994 (3DO), 1995 (DOS), 1996 (PS, Saturn, Win)<br/>
 +
'''Rating''': ESRB K-A
 +
 
 +
==Special Edition==
 +
Released in 1996, a little known edition of The Need for Speed, Special Edition, is sometimes considered the lost episode of Need for Speed, though it wasn't significantly different from the 1995 PC release.
 +
 
 +
Available only on PC CD-ROM, it contained both a DOS and Windows 95 versions. The Windows 95 version supported DirectX 2 and TCP/IP networking, included 2 bonus tracks and various enhancements in the game engine. This was the last game in the series to support DOS as subsequent releases for the PC only run on Microsoft Windows 95 or above.
  
 
==Game Modes==
 
==Game Modes==
Four game modes are offered, two of which can be played 'online' via modem connection. Network play is not an option.
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Four game modes are offered, two of which can be played 'online' via modem connection. Network play over LAN or Internet is not a direct option.
 
====Head To Head====
 
====Head To Head====
 
Race against a single opponent - either AI or a human competitor over a modem connection. Avoid heavy traffic and cops in a race to the finish line.
 
Race against a single opponent - either AI or a human competitor over a modem connection. Avoid heavy traffic and cops in a race to the finish line.
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Just you, the track and the clock. No AI or human opponents, no cops and no traffic.
 
Just you, the track and the clock. No AI or human opponents, no cops and no traffic.
 
====Tournament====
 
====Tournament====
Enter one of three tournaments, one for each car class. Each tournament is a series of races at a specific track. Racing is against 7 computer opponents driving cars in the same class as your own. Modem play is not available in Tournament mode.
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A tournament is essentially a set single race within a given car class. Each track can host a tournament for one specific car class only. Racing is against 7 computer-controlled cars randomly selected from the same class as your own. Modem play vs a human opponent is not available in Tournament mode.
*Class C Tournament: Supra, RX-7 and NSX at Rusty Springs Raceway.
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*''Class C Tournament'': [[TNFS Car: Toyota Supra Turbo|Supra]], [[TNFS Car: Mazda RX-7|RX-7]] and [[TNFS Car: Acura NSX|NSX]] at [[TNFS Track: City|City]] or [[TNFS Track: Rusty Springs Raceway|Rusty Springs Raceway]] (8 laps).
*Class B Tournament: 911, ZR-1 and Viper at Autumn Valley.
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*''Class B Tournament'': [[TNFS Car: Porsche 911 Carrera|911]], [[TNFS Car: Chevrolet Corvette ZR-1|ZR-1]] and [[TNFS Car: Dodge Viper RT/10|Viper]] at [[TNFS Track: Coastal|Coastal]] or [[TNFS Track: Autumn Valley Speedway|Autumn Valley Speedway]].
*Class A Tournament: 512TR and Diablo at Vertigo Ridge.
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*''Class A Tournament'': [[TNFS Car: Ferrari 512TR|512TR]] and [[TNFS Car: Lamborghini Diablo VT|Diablo]] at [[TNFS Track: Alpine|Alpine]], [[TNFS Track: Vertigo Ridge|Vertigo Ridge]] or [[TNFS Track: Lost Vegas|Lost Vegas]].
 
Tournament mode is used to unlock the bonus 'Lost Vegas' track.
 
Tournament mode is used to unlock the bonus 'Lost Vegas' track.
  
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*[[TNFS Car: Mazda RX-7|Mazda RX-7]]
 
*[[TNFS Car: Mazda RX-7|Mazda RX-7]]
 
*[[TNFS Car: Toyota Supra Turbo|Toyota Supra Turbo]]
 
*[[TNFS Car: Toyota Supra Turbo|Toyota Supra Turbo]]
The Need for Speed also features a fictional bonus car named the "[[TNFS Car: Warrior PTO E/2|Warrior PTO E/2]]". The car possesses unrealistically high speed and acceleration, sensitive handling, and also produces an unusual horn sound.
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The Need for Speed also features a fictional bonus car named the "[[TNFS Car: Warrior PTO E/2|Warrior PTO E/2]]" that can only be accessed by entering a [[The Need for Speed Cheats|cheat code]]. The car possesses unrealistically high speed and acceleration, sensitive handling, and also produces an unusual horn sound.
  
 
== Tracks ==
 
== Tracks ==
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The Need for Speed includes seven tracks, one of which (Lost Vegas) is initially locked and must be unlocked by playing through the game. Tracks are in two distinct styles; '''Road''' courses are point-to-point affairs divided up rally-style into three separate stages, while '''Tracks''' are traditional circuit courses where racing consists of a number of laps.
 
====Road====
 
====Road====
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*[[TNFS Track: City|City]]
 
*[[TNFS Track: Coastal|Coastal]]
 
*[[TNFS Track: Coastal|Coastal]]
 
*[[TNFS Track: Alpine|Alpine]]
 
*[[TNFS Track: Alpine|Alpine]]
*[[TNFS Track: City|City]]
 
 
====Track====
 
====Track====
 
*[[TNFS Track: Rusty Springs Raceway|Rusty Springs Raceway]]
 
*[[TNFS Track: Rusty Springs Raceway|Rusty Springs Raceway]]
 
*[[TNFS Track: Autumn Valley Speedway|Autumn Valley Speedway]]
 
*[[TNFS Track: Autumn Valley Speedway|Autumn Valley Speedway]]
 
*[[TNFS Track: Vertigo Ridge|Vertigo Ridge]]
 
*[[TNFS Track: Vertigo Ridge|Vertigo Ridge]]
*[[TNFS Track: Lost Vegas|Lost Vegas]] (bonus track)
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*[[TNFS Track: Lost Vegas|Lost Vegas]] (Bonus Track)
 +
''The Need for Speed Special Edition'' featured two additional Track courses:
 +
*[[TNFSSE Track: Burnt Sienna|Burnt Sienna]]
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*[[TNFSSE Track: Transtropolis|Transtropolis]]
  
== The Need For Speed: Special Edition ==
+
==Related Pages==
Released in 1996, a little known edition of The Need for Speed, Special Edition, is sometimes considered as the lost episode of Need for Speed, though it wasn't significantly different from the 1995 PC release.
+
 
+
Available only on PC CD-ROM, it contained both a DOS and Windows 95 versions. The Windows 95 version supported DirectX 2 and TCP/IP networking, included 2 bonus tracks and various enhancements in the game engine. This was the last game in the series to support DOS as subsequent releases for the PC only run on Microsoft Windows 95 or above.
+
 
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== Quick Links ==
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[[The Need for Speed Cheats]]
 
[[The Need for Speed Cheats]]
  
 
==External Links==
 
==External Links==
[http://www.youtube.com/watch?v=PkF9QUJSj9Y The Need for Speed Intro Movie]
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[http://youtu.be/iZaVnN2zUho The Need for Speed Intro Movie]
  
==Related Pages==
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==Related pages==
[[Need for Speed]]<br/>
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*[[Need for Speed]]
[[Category:Need for Speed]]
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 +
[[Category:Need for Speed| 01]]
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[[Category:The Need for Speed| ]]

Latest revision as of 14:52, 6 September 2012

The Need for Speed Box Art
The Need for Speed Splash Screen

The Need for Speed (Full title: Road & Track Presents: The Need for Speed) is a 1994 racing computer and video game, developed by Electronic Arts Canada and published by Electronic Arts. It is the first in the Need for Speed series, which would span more than 17 titles to date. The premise of the game involves racing in sport cars, including several exotic models and Japanese imports. The game noted for its attempts in realism, and audio and video commentaries. Electronic Arts teamed up with automotive magazine Road & Track to match vehicle behaviour, including the mimicking of the sounds made by the vehicles' gear control levers.

Contents

[edit] Release Details

Developer: EA Canada
Publisher: Electronic Arts
Platforms: 3DO, DOS, PlayStation, Saturn, Windows
Release Date: 1994 (3DO), 1995 (DOS), 1996 (PS, Saturn, Win)
Rating: ESRB K-A

[edit] Special Edition

Released in 1996, a little known edition of The Need for Speed, Special Edition, is sometimes considered the lost episode of Need for Speed, though it wasn't significantly different from the 1995 PC release.

Available only on PC CD-ROM, it contained both a DOS and Windows 95 versions. The Windows 95 version supported DirectX 2 and TCP/IP networking, included 2 bonus tracks and various enhancements in the game engine. This was the last game in the series to support DOS as subsequent releases for the PC only run on Microsoft Windows 95 or above.

[edit] Game Modes

Four game modes are offered, two of which can be played 'online' via modem connection. Network play over LAN or Internet is not a direct option.

[edit] Head To Head

Race against a single opponent - either AI or a human competitor over a modem connection. Avoid heavy traffic and cops in a race to the finish line.

[edit] Single Race

Race against 7 opponents all driving a specific car, or 'The Pack', consisting of 7 random AI cars. Modem play is available. Cops and traffic are nowhere to be seen.

[edit] Time Trial

Just you, the track and the clock. No AI or human opponents, no cops and no traffic.

[edit] Tournament

A tournament is essentially a set single race within a given car class. Each track can host a tournament for one specific car class only. Racing is against 7 computer-controlled cars randomly selected from the same class as your own. Modem play vs a human opponent is not available in Tournament mode.

Tournament mode is used to unlock the bonus 'Lost Vegas' track.

[edit] Cars

Cars included in The Need for Speed are divided into three classes, each representing model within specific performance brackets, such as speed and handling. Cars featured in the game include the following:

[edit] Class A

[edit] Class B

[edit] Class C

The Need for Speed also features a fictional bonus car named the "Warrior PTO E/2" that can only be accessed by entering a cheat code. The car possesses unrealistically high speed and acceleration, sensitive handling, and also produces an unusual horn sound.

[edit] Tracks

The Need for Speed includes seven tracks, one of which (Lost Vegas) is initially locked and must be unlocked by playing through the game. Tracks are in two distinct styles; Road courses are point-to-point affairs divided up rally-style into three separate stages, while Tracks are traditional circuit courses where racing consists of a number of laps.

[edit] Road

[edit] Track

The Need for Speed Special Edition featured two additional Track courses:

[edit] Related Pages

The Need for Speed Cheats

[edit] External Links

The Need for Speed Intro Movie

[edit] Related pages

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