The Need for Speed
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'''The Need for Speed''' (Full title: Road & Track Presents: The Need for Speed) is a 1994 racing computer and video game, developed by Electronic Arts Canada and published by Electronic Arts. It is the first in the Need for Speed series, which would span more than 15 titles to date. The premise of the game involves racing in sport cars, including several exotic models and Japanese imports. The game noted for its attempts in realism, and audio and video commentaries. Electronic Arts teamed up with automotive magazine Road & Track to match vehicle behaviour, including the mimicking of the sounds made by the vehicles' gear control levers. | '''The Need for Speed''' (Full title: Road & Track Presents: The Need for Speed) is a 1994 racing computer and video game, developed by Electronic Arts Canada and published by Electronic Arts. It is the first in the Need for Speed series, which would span more than 15 titles to date. The premise of the game involves racing in sport cars, including several exotic models and Japanese imports. The game noted for its attempts in realism, and audio and video commentaries. Electronic Arts teamed up with automotive magazine Road & Track to match vehicle behaviour, including the mimicking of the sounds made by the vehicles' gear control levers. | ||
− | == | + | ==Game Modes== |
− | + | Four game modes are offered, two of which can be played 'online' via modem connection. Network play is not an option. | |
+ | ====Head To Head==== | ||
+ | Race against a single opponent - either AI or a human competitor over a modem connection. Avoid heavy traffic and cops in a race to the finish line. | ||
+ | ====Single Race==== | ||
+ | Modem play available. Number opponents? Cops? Traffic? etc? | ||
+ | ====Tournament==== | ||
+ | Modem play not available. This mode is used to unlock the bonus track 'Lost Vegas'. More details needed. | ||
+ | ====Time Trial==== | ||
+ | Just you, the track and the clock. No AI or human opponents, no cops and no traffic. | ||
− | == Cars == | + | ==Cars== |
Cars included in The Need for Speed are divided into three classes, each representing model within specific performance brackets, such as speed and handling. Cars featured in the game include the following: | Cars included in The Need for Speed are divided into three classes, each representing model within specific performance brackets, such as speed and handling. Cars featured in the game include the following: | ||
====Class A==== | ====Class A==== | ||
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Available only on PC CD-ROM, it contained both a DOS and Windows 95 versions. The Windows 95 version supported DirectX 2 and TCP/IP networking, included 2 bonus tracks and various enhancements in the game engine. This was the last game in the series to support DOS as subsequent releases for the PC only run on Microsoft Windows 95 or above. | Available only on PC CD-ROM, it contained both a DOS and Windows 95 versions. The Windows 95 version supported DirectX 2 and TCP/IP networking, included 2 bonus tracks and various enhancements in the game engine. This was the last game in the series to support DOS as subsequent releases for the PC only run on Microsoft Windows 95 or above. | ||
+ | |||
+ | == Quick Links == | ||
+ | [[The Need for Speed Cheats]] | ||
==External Links== | ==External Links== | ||
[http://www.youtube.com/watch?v=PkF9QUJSj9Y The Need for Speed Intro Movie] | [http://www.youtube.com/watch?v=PkF9QUJSj9Y The Need for Speed Intro Movie] | ||
+ | |||
==Related Pages== | ==Related Pages== | ||
[[Need for Speed]]<br/> | [[Need for Speed]]<br/> | ||
[[Category:Need for Speed]] | [[Category:Need for Speed]] |
Revision as of 10:41, 31 May 2008
The Need for Speed (Full title: Road & Track Presents: The Need for Speed) is a 1994 racing computer and video game, developed by Electronic Arts Canada and published by Electronic Arts. It is the first in the Need for Speed series, which would span more than 15 titles to date. The premise of the game involves racing in sport cars, including several exotic models and Japanese imports. The game noted for its attempts in realism, and audio and video commentaries. Electronic Arts teamed up with automotive magazine Road & Track to match vehicle behaviour, including the mimicking of the sounds made by the vehicles' gear control levers.
Contents |
Game Modes
Four game modes are offered, two of which can be played 'online' via modem connection. Network play is not an option.
Head To Head
Race against a single opponent - either AI or a human competitor over a modem connection. Avoid heavy traffic and cops in a race to the finish line.
Single Race
Modem play available. Number opponents? Cops? Traffic? etc?
Tournament
Modem play not available. This mode is used to unlock the bonus track 'Lost Vegas'. More details needed.
Time Trial
Just you, the track and the clock. No AI or human opponents, no cops and no traffic.
Cars
Cars included in The Need for Speed are divided into three classes, each representing model within specific performance brackets, such as speed and handling. Cars featured in the game include the following:
Class A
Class B
Class C
The Need for Speed also features a fictional bonus car named the "Warrior PTO E/2". The car possesses unrealistically high speed and acceleration, sensitive handling, and also produces an unusual horn sound.
Tracks
Road
Track
- Rusty Springs Raceway
- Autumn Valley Speedway
- Vertigo Ridge
- Lost Vegas (bonus track)
The Need For Speed: Special Edition
Released in 1996, a little known edition of The Need for Speed, Special Edition, is sometimes considered as the lost episode of Need for Speed, though it wasn't significantly different from the 1995 PC release.
Available only on PC CD-ROM, it contained both a DOS and Windows 95 versions. The Windows 95 version supported DirectX 2 and TCP/IP networking, included 2 bonus tracks and various enhancements in the game engine. This was the last game in the series to support DOS as subsequent releases for the PC only run on Microsoft Windows 95 or above.
Quick Links
External Links
The Need for Speed Intro Movie
Related Pages